

Not a game breaker but it can be frustrating when all you want to do is pummel a squirrel or pirate. I’m not sure it’s a graphical glitch or because of them moving around so much but it happens at least once a play session. I turn right and move forward to then turn left but the enemies aren’t there until I move forward one more step and then they’re already on me. As an example, I’m in an open space and I can see the enemies up ahead on the right.

This is great for exploring around, but enemies move on the map, which wouldn’t normally be a problem, but they don’t always show up where you can actually attack them.

Misfortune relies on the faux-3D approach the old SSI Dungeons & Dragons titles they used to have on PC, where you have a first person view of the world as you move through it. My one complaint while I was playing is not in the exploring of levels by itself, but more in the position of enemies. While it can be relatively simple, it both fits the crazy story and cast you’re dealing with while you play. Visually, the game has a unique art style to it that instantly sets it apart from other browser games out there. The dialogue options can be quite hysterical as well. Like trying to help a totally clueless guy find the right way to express his love for a girl when he keeps trying to do some really insane things to woo her. The humor is right on track and really fits the situations you get yourself into. Misfortune is what I imagine Monkey Island would be like as a more straight up casual style rpg. Fortunately, or unfortunately depending on how you look at it, there are tons of people here willing to give you menial tasks that they don’t want to do to help you get back on your feet again.Īs you play there’s an over-arcing story developing as you uncover more about the island you’re stuck on and what’s going on that you have to worry about, but the little side quests and crazy people you run into while you’re on quests makes the game even more fun. I’m still not entirely positive this wasn’t your “one true love” that does it, but you end up washing ashore on a pirate run island called Rodnia, with no money and no place to stay. While you are out moping around on deck, you’re pushed over the side. Misfortune starts off with your character, (No, you can’t customize who you are), trying to woo someone on a ship rather unsuccessfully. In comes Misfortune to not only break my rule on casual games, but also to break some of the rules and give us a casual RPG that’s actually fun to play. It was driving me up a wall and I wanted to get back to playing RPGs and action games and less of the drive my friends insane with requests variety. Build this new building here, farm this land over there, you’re being invaded over here, new cards for your deck there. I’ve been slowly weaning myself off of Facebook games, and casual games, mainly because they were taking up way too much of my time and were never ending.
